Video Game Coding

Wednesday, February 3, 2010

Video: Zelda DS

Crappy quality video of the latest Zelda DS:

Things to note:
- Sword kills enemies, and is attached to player so that even if player is pushed back, sword follows
- Player gets hurt and pushed back when touching enemies
- Boomerang works like in the original (collides with world, returns upon collision, stuns enemies, etc.)
- Player can die (respawns in place)
- Screen to screen scrolling is working, but is currently activated manually rather than when touching the edge of the screen (near end of video)

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